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What is interactive audio?

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What does "Interactive audio" mean ?
asked 5 years ago in Question by anonymous

5 Answers

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Interactive audio is an audio technologyy buzz word used to describe any audio system embedded with properties intended for consumer interaction.It is usually meant to refer to the sound and audio aspects of larger interactive media productions such as video games, computer generated projection art, and web based internet projects.

 

http://en.wikiaudio.org/Interactive_audio

 

:)

answered 5 years ago by anonymous
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Interactive audio is the term used to refer to audio technology that's made specifically to create sound through interaction. A relatively new idea, intereactive audio uses triggers (pushing buttons or sliding images on screens to name a few) to send codes throughtout the system, telling it to create a predetermined sound. Examples include the audio in video games, on apps for Ipods and other Apple products, and in GPS systems.

answered 5 years ago by anonymous
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Interactive audio is the term used to refer to audio technology that's made specifically to create sound through interaction.
 
One might argue that is simply called a "music instrument".
 
"Interactive audio" isn't new at all. It used to simply be called MIDI, synthesis, electronic instrumentation or just "programming" audio. What is new is the imagery associated with tablets, cell phones and the reinvention of the MIDI ideal through protocols like OSC. This coupled with the fact that low level programming is much more easily learned and omnipresent due to the internet. I think all these factors collectively have allowed a marketing shift. If you ask someone what MIDI is they'll look at your with a blank stare, but if you say interactive audio they might, through inductive reasoning get some kind of idea in their head with minimal effort.
 
Reminds me of the phrase "Controllerism" being used by self marketing club DJ's  to describe sending MIDI messages to a sound module as if it is something "new" or "innovative" and divorced from a spec that was created 30 years ago.
 
 

 

answered 5 years ago by Taoist (4,780 points)
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If your specfically meaning in the game audio relm it basically means that the audio, like the music score, adjust and changes based on what the player is doing or what state they are in. Example the player is low on health so the player will hear a muffled audio and a heart beat until they regain some health
answered 5 years ago by Spaceman spiff (140 points)
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answered 4 years ago by Taoist (4,780 points)

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